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Diffstat (limited to 'zola-static/content/projects/dynamic-character-controller.md')
| -rw-r--r-- | zola-static/content/projects/dynamic-character-controller.md | 8 |
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diff --git a/zola-static/content/projects/dynamic-character-controller.md b/zola-static/content/projects/dynamic-character-controller.md deleted file mode 100644 index 8a3af72..0000000 --- a/zola-static/content/projects/dynamic-character-controller.md +++ /dev/null @@ -1,8 +0,0 @@ -+++ -title = 'Dynamic Character' -date = 2023-10-22 -[extra] -cover = 'dynamic-character-controller.png' -youtube_id = '-jUsBK2qTaQ' -+++ -This is an in-progress character controller inspired by *Dishonored*, *Dark Messiah*, and *Thief*. It is fully physics based and interacts with the engine. It navigates steps and slopes, has a swimming system, a dynamic crouching system, a climbing system, a sliding system, and several other components. The project also contains a saving system which can serialize the level and its physics objects, supporting completely re-ordering the scene tree, spawning in objects and deleting them. It was made using [Godot](https://godotengine.org/). |
