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#ifndef GRAPHICS_H_
#define GRAPHICS_H_

#include "state.h"

bool init_gl(client_state* state);
void render_frame(client_state* state);

void init_text_buffer(client_state* state, text_buffer_t* buffer, char* text, size_t text_len);
void destroy_text_buffer(text_buffer_t* buffer);

#endif