aboutsummaryrefslogtreecommitdiff
path: root/zola-static/content/projects/procedural-grass.md
diff options
context:
space:
mode:
Diffstat (limited to 'zola-static/content/projects/procedural-grass.md')
-rw-r--r--zola-static/content/projects/procedural-grass.md10
1 files changed, 0 insertions, 10 deletions
diff --git a/zola-static/content/projects/procedural-grass.md b/zola-static/content/projects/procedural-grass.md
deleted file mode 100644
index 7bbc88e..0000000
--- a/zola-static/content/projects/procedural-grass.md
+++ /dev/null
@@ -1,10 +0,0 @@
-+++
-title = 'Procedural Grass'
-date = 2025-03-06
-[extra]
-cover = 'procedural-grass.png'
-youtube_id = '7k7hfSHDg-Y'
-+++
-This is a pretty simple [Godot](https://godotengine.org/) project which generates a patch of grass and then uses shaders to texture and deform it.
-
-Code [here](https://github.com/JackJ30/Godot2DGrass).