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Diffstat (limited to 'zola-static/content/projects/grid-inventory')
| -rw-r--r-- | zola-static/content/projects/grid-inventory/cover.png | bin | 0 -> 409615 bytes | |||
| -rw-r--r-- | zola-static/content/projects/grid-inventory/index.md | 8 |
2 files changed, 8 insertions, 0 deletions
diff --git a/zola-static/content/projects/grid-inventory/cover.png b/zola-static/content/projects/grid-inventory/cover.png Binary files differnew file mode 100644 index 0000000..3b0b263 --- /dev/null +++ b/zola-static/content/projects/grid-inventory/cover.png diff --git a/zola-static/content/projects/grid-inventory/index.md b/zola-static/content/projects/grid-inventory/index.md new file mode 100644 index 0000000..9ce574b --- /dev/null +++ b/zola-static/content/projects/grid-inventory/index.md @@ -0,0 +1,8 @@ ++++ +title = 'Grid Inventory' +date = 2023-10-22 +[extra] +cover = 'grid-inventory.png' +youtube_id = 'Y37HjABzICk' ++++ +This is a demo for a grid-based inventory inspired by *Resident Evil* and *Escape from Tarkov*. It was made using [Unity](https://unity.com/) and C#. |
