aboutsummaryrefslogtreecommitdiff
path: root/zola-static/content/projects/grid-inventory
diff options
context:
space:
mode:
authorJack Jamison <jackqjamison@gmail.com>2025-12-26 11:42:37 -0500
committerJack Jamison <jackqjamison@gmail.com>2025-12-26 11:42:37 -0500
commitbe3a5f44a4eba7ca68839e1456553d5cc7399395 (patch)
treef81565642797ade0a50f0176eff8fb7fc1d57132 /zola-static/content/projects/grid-inventory
parent2bd6bf30e85166bbd75379ba3e9213cffe28a08f (diff)
page directories
Diffstat (limited to 'zola-static/content/projects/grid-inventory')
-rw-r--r--zola-static/content/projects/grid-inventory/cover.pngbin0 -> 409615 bytes
-rw-r--r--zola-static/content/projects/grid-inventory/index.md8
2 files changed, 8 insertions, 0 deletions
diff --git a/zola-static/content/projects/grid-inventory/cover.png b/zola-static/content/projects/grid-inventory/cover.png
new file mode 100644
index 0000000..3b0b263
--- /dev/null
+++ b/zola-static/content/projects/grid-inventory/cover.png
Binary files differ
diff --git a/zola-static/content/projects/grid-inventory/index.md b/zola-static/content/projects/grid-inventory/index.md
new file mode 100644
index 0000000..9ce574b
--- /dev/null
+++ b/zola-static/content/projects/grid-inventory/index.md
@@ -0,0 +1,8 @@
++++
+title = 'Grid Inventory'
+date = 2023-10-22
+[extra]
+cover = 'grid-inventory.png'
+youtube_id = 'Y37HjABzICk'
++++
+This is a demo for a grid-based inventory inspired by *Resident Evil* and *Escape from Tarkov*. It was made using [Unity](https://unity.com/) and C#.