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Diffstat (limited to 'zola-static/content/projects/boat-game-resident-evil-demo')
| -rw-r--r-- | zola-static/content/projects/boat-game-resident-evil-demo/cover.png | bin | 0 -> 714614 bytes | |||
| -rw-r--r-- | zola-static/content/projects/boat-game-resident-evil-demo/index.md | 9 |
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diff --git a/zola-static/content/projects/boat-game-resident-evil-demo/cover.png b/zola-static/content/projects/boat-game-resident-evil-demo/cover.png Binary files differnew file mode 100644 index 0000000..6de6125 --- /dev/null +++ b/zola-static/content/projects/boat-game-resident-evil-demo/cover.png diff --git a/zola-static/content/projects/boat-game-resident-evil-demo/index.md b/zola-static/content/projects/boat-game-resident-evil-demo/index.md new file mode 100644 index 0000000..5a48eb2 --- /dev/null +++ b/zola-static/content/projects/boat-game-resident-evil-demo/index.md @@ -0,0 +1,9 @@ ++++ +title = 'Resident Evil Character Demo' +date = 2023-10-22 +[extra] +cover = 'boat-game-resident-evil-demo.png' +youtube_id = 'PNBzu7XjCw8' ++++ + +This is a demo of a character controller in the style of the first three *Resident Evil* games. It was made using [Godot](https://godotengine.org/) and C#. It features advanced shading techniques to make the game look like it was made for the original *Playstation*, and a character that I modelled and textured. |
