diff options
Diffstat (limited to 'zola-static/content/projects/3d-dungeon-generator.md')
| -rw-r--r-- | zola-static/content/projects/3d-dungeon-generator.md | 8 |
1 files changed, 0 insertions, 8 deletions
diff --git a/zola-static/content/projects/3d-dungeon-generator.md b/zola-static/content/projects/3d-dungeon-generator.md deleted file mode 100644 index 8ec4ebc..0000000 --- a/zola-static/content/projects/3d-dungeon-generator.md +++ /dev/null @@ -1,8 +0,0 @@ -+++ -title = '3D Dungeon Generator' -date = 2023-10-22 -[extra] -cover = '3d-dungeon-generator.png' -youtube_id = 'FXcbfuNxp3I' -+++ -This program generates 3D dungeons in seconds. It feature **completely** randomly generated rooms instead of stringing together pre-made rooms. The video above features the room cluster system, but it can also connect rooms using hallways. It was made using [Godot](https://godotengine.org/) and C#. I based my technique off of [this](https://vazgriz.com/119/procedurally-generated-dungeons/) article, and improved it with more advanced pathfinding, optimization, and techniques for room generation. The code is hosted on [github](https://github.com/JackJ30/DunGen). |
