diff options
Diffstat (limited to 'zola-static/content/blog')
| -rw-r--r-- | zola-static/content/blog/sdl-native-wayland.md | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/zola-static/content/blog/sdl-native-wayland.md b/zola-static/content/blog/sdl-native-wayland.md index c495645..1f163f7 100644 --- a/zola-static/content/blog/sdl-native-wayland.md +++ b/zola-static/content/blog/sdl-native-wayland.md @@ -7,7 +7,7 @@ updated = 2025-08-08 [SDL3](https://wiki.libsdl.org/SDL3/FrontPage) is a great platform abstraction layer. On Linux, it compiles with support for both [X Window System](https://www.x.org/wiki/) and [Wayland](https://wayland.freedesktop.org/). This is great because it makes your app compatible with just about any desktop environment or window manager. In the [SDL3 documentation](https://wiki.libsdl.org/SDL3/README-wayland) it says that > Wayland is a replacement for the X11 window system protocol and architecture and is favored over X11 by default in SDL3 -However, if your compositor does not implement the `wp_fifo_manager_v1` protocol SDL will fall back to XWayland. I don't know how this protocol fits into the Wayland ecosystem, but my compositor doesn't have it. Here's how I forced SDL to use Wayland anyway (for c++). +However, if your compositor does not implement the `wp_fifo_manager_v1` protocol SDL will fall back to XWayland. My compositor doesn't have it, and here's how I forced SDL to use Wayland anyway (for c++). ```c++ for (int i = 0; i < SDL_GetNumVideoDrivers(); i++) { if (std::string(SDL_GetVideoDriver(i)) == "wayland") { @@ -16,4 +16,4 @@ for (int i = 0; i < SDL_GetNumVideoDrivers(); i++) { } } ``` -This code will explicitly enable Wayland if it is available. Thanks to my friend Riley for helping figure it out. +This code will explicitly enable Wayland if it is available. |
