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| author | Jack Jamison <jackqjamison@gmail.com> | 2025-12-26 11:42:37 -0500 |
|---|---|---|
| committer | Jack Jamison <jackqjamison@gmail.com> | 2025-12-26 11:42:37 -0500 |
| commit | be3a5f44a4eba7ca68839e1456553d5cc7399395 (patch) | |
| tree | f81565642797ade0a50f0176eff8fb7fc1d57132 /zola-static/content/projects/grid-inventory.md | |
| parent | 2bd6bf30e85166bbd75379ba3e9213cffe28a08f (diff) | |
page directories
Diffstat (limited to 'zola-static/content/projects/grid-inventory.md')
| -rw-r--r-- | zola-static/content/projects/grid-inventory.md | 8 |
1 files changed, 0 insertions, 8 deletions
diff --git a/zola-static/content/projects/grid-inventory.md b/zola-static/content/projects/grid-inventory.md deleted file mode 100644 index 9ce574b..0000000 --- a/zola-static/content/projects/grid-inventory.md +++ /dev/null @@ -1,8 +0,0 @@ -+++ -title = 'Grid Inventory' -date = 2023-10-22 -[extra] -cover = 'grid-inventory.png' -youtube_id = 'Y37HjABzICk' -+++ -This is a demo for a grid-based inventory inspired by *Resident Evil* and *Escape from Tarkov*. It was made using [Unity](https://unity.com/) and C#. |
