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#ifndef INPUT_FIELD_H_
#define INPUT_FIELD_H_
#include "state.h"
#include "keybind.h"
// returns true if the key should repeat
key_repeat_t type_key(client_state* state, xkb_keysym_t keysym);
void filter_items(client_state* state);
void update_text_buffer(client_state* state);
void update_layout(client_state* state);
#endif
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