#include #include #include #include #include #include "state.h" void wl_keyboard_keymap(void *data, struct wl_keyboard *wl_keyboard, uint32_t format, int32_t fd, uint32_t size) { client_state* state = data; if (format != WL_KEYBOARD_KEYMAP_FORMAT_XKB_V1) { fprintf(stderr, "unknown keyboard format"); state->running = false; return; } char* buffer = mmap(NULL, size, PROT_READ, MAP_PRIVATE, fd, 0); if (buffer == MAP_FAILED) { fprintf(stderr, "Failed to mmap keymap"); state->running = false; return; } state->xkb_context = xkb_context_new(XKB_CONTEXT_NO_FLAGS); if (!state->xkb_context) { fprintf(stderr, "Failed to create xkb context\n"); state->running = false; return; } state->xkb_keymap = xkb_keymap_new_from_buffer(state->xkb_context, buffer, size - 1, XKB_KEYMAP_FORMAT_TEXT_V1, XKB_KEYMAP_COMPILE_NO_FLAGS); munmap(buffer, size); close(fd); state->xkb_state = xkb_state_new(state->xkb_keymap); if (!state->xkb_state) { fprintf(stderr, "Failed to create state"); } struct xkb_compose_table* xkb_compose_table = xkb_compose_table_new_from_locale( state->xkb_context, setlocale(LC_CTYPE, NULL), XKB_COMPOSE_COMPILE_NO_FLAGS); if (!xkb_compose_table) { fprintf(stderr, "Failed to create xkb compose table"); return; } state->xkb_compose_state = xkb_compose_state_new(xkb_compose_table, XKB_COMPOSE_STATE_NO_FLAGS); } void wl_keyboard_enter(void *data, struct wl_keyboard *wl_keyboard, uint32_t serial, struct wl_surface *surface, struct wl_array *keys) { } void wl_keyboard_leave(void *data, struct wl_keyboard *wl_keyboard, uint32_t serial, struct wl_surface *surface) { } void wl_keyboard_key(void *data, struct wl_keyboard *wl_keyboard, uint32_t serial, uint32_t time, uint32_t key, uint32_t key_state) { client_state *state = data; xkb_keysym_t keysym = xkb_state_key_get_one_sym(state->xkb_state, key + 8); if (keysym == XKB_KEY_q) { state->running = false; } } void wl_keyboard_modifiers(void *data, struct wl_keyboard *wl_keyboard, uint32_t serial, uint32_t mods_depressed, uint32_t mods_latched, uint32_t mods_locked, uint32_t group) { client_state* state = data; xkb_state_update_mask(state->xkb_state, mods_depressed, mods_latched, mods_locked, 0, 0, group); } void wl_keyboard_repeat_info(void *data, struct wl_keyboard *wl_keyboard, int32_t rate, int32_t delay) { client_state* state = data; state->key_repeat_rate = rate; state->key_repeat_delay = delay; } struct wl_keyboard_listener keyboard_listener = { .keymap = wl_keyboard_keymap, .enter = wl_keyboard_enter, .leave = wl_keyboard_leave, .key = wl_keyboard_key, .modifiers = wl_keyboard_modifiers, .repeat_info = wl_keyboard_repeat_info, };