diff options
| author | Riley Beckett <rbeckettvt@gmail.com> | 2025-10-12 16:55:23 -0400 |
|---|---|---|
| committer | Riley Beckett <rbeckettvt@gmail.com> | 2025-10-12 16:55:23 -0400 |
| commit | d71f3c26c26c22ac6782944f5732274abe64f8f8 (patch) | |
| tree | 3ff3c5e0a4df4b7f365004a0c4ecb25d65085eba /font.c | |
| parent | 91759767b0c7793060f447fd545b639cf91b7ae3 (diff) | |
Create atlas for font rendering
Diffstat (limited to 'font.c')
| -rw-r--r-- | font.c | 64 |
1 files changed, 64 insertions, 0 deletions
@@ -59,6 +59,70 @@ bool init_freetype(client_state* state, const char* file) { fprintf(stderr, "Failed to set font size\n"); return false; } + return true; +} + +bool init_atlas(client_state* state) { + FT_Int32 load_flags = FT_LOAD_RENDER | FT_LOAD_TARGET_(FT_RENDER_MODE_SDF); + for (int i = 32; i < 128; i++) { + if (FT_Load_Char(state->ft_face, i, load_flags)) { + fprintf(stderr, "Failed to render character %c\n", (char)i); + } + printf("%c: %u, %u\n", (char)i, state->ft_face->glyph->bitmap.width, state->ft_face->glyph->bitmap.rows); + state->atlas.width += state->ft_face->glyph->bitmap.width; + state->atlas.height = MAX(state->atlas.height, state->ft_face->glyph->bitmap.rows); + } + + glActiveTexture(GL_TEXTURE0); + glGenTextures(1, &state->atlas.texture); + glBindTexture(GL_TEXTURE_2D, state->atlas.texture); + + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); + + glPixelStorei(GL_UNPACK_ALIGNMENT, 1); + glTexImage2D( + GL_TEXTURE_2D, + 0, + GL_RED, + (GLsizei) state->atlas.width, + (GLsizei) state->atlas.height, + 0, + GL_RED, + GL_UNSIGNED_BYTE, + NULL); + + uint32_t x = 0; + for (int i = 32; i < 128; i++) { + if (FT_Load_Char(state->ft_face, i, load_flags)) { + fprintf(stderr, "Failed to render character %c\n", (char)i); + } + + if (FT_Render_Glyph(state->ft_face->glyph, FT_RENDER_MODE_NORMAL)) { + fprintf(stderr, "ERROR: could not render glyph of a character with code %d\n", i); + } + + state->atlas.metrics[i].advance_x = (float)state->ft_face->glyph->advance.x / 64; + state->atlas.metrics[i].advance_y = (float)state->ft_face->glyph->advance.y / 64; + state->atlas.metrics[i].bitmap_width = state->ft_face->glyph->bitmap.width; + state->atlas.metrics[i].bitmap_height = state->ft_face->glyph->bitmap.rows; + state->atlas.metrics[i].texture_offset = x; + + glPixelStorei(GL_UNPACK_ALIGNMENT, 1); + glTexSubImage2D( + GL_TEXTURE_2D, + 0, + x, + 0, + state->ft_face->glyph->bitmap.width, + state->ft_face->glyph->bitmap.rows, + GL_RED, + GL_UNSIGNED_BYTE, + state->ft_face->glyph->bitmap.buffer); + x += state->ft_face->glyph->bitmap.width; + } return true; } |
