From fad3843b2ba6176a4c0834b66e27584fcf7aed17 Mon Sep 17 00:00:00 2001 From: Jack Jamison Date: Fri, 26 Dec 2025 18:48:58 -0500 Subject: move articles to directories --- zola-static/content/blog/sdl-native-wayland/index.md | 19 +++++++++++++++++++ 1 file changed, 19 insertions(+) create mode 100644 zola-static/content/blog/sdl-native-wayland/index.md (limited to 'zola-static/content/blog/sdl-native-wayland') diff --git a/zola-static/content/blog/sdl-native-wayland/index.md b/zola-static/content/blog/sdl-native-wayland/index.md new file mode 100644 index 0000000..1f163f7 --- /dev/null +++ b/zola-static/content/blog/sdl-native-wayland/index.md @@ -0,0 +1,19 @@ ++++ +title = "Why SDL3 doesn't use Wayland on Wayland." +date = 2025-08-06 +updated = 2025-08-08 ++++ + +[SDL3](https://wiki.libsdl.org/SDL3/FrontPage) is a great platform abstraction layer. On Linux, it compiles with support for both [X Window System](https://www.x.org/wiki/) and [Wayland](https://wayland.freedesktop.org/). This is great because it makes your app compatible with just about any desktop environment or window manager. In the [SDL3 documentation](https://wiki.libsdl.org/SDL3/README-wayland) it says that +> Wayland is a replacement for the X11 window system protocol and architecture and is favored over X11 by default in SDL3 + +However, if your compositor does not implement the `wp_fifo_manager_v1` protocol SDL will fall back to XWayland. My compositor doesn't have it, and here's how I forced SDL to use Wayland anyway (for c++). +```c++ +for (int i = 0; i < SDL_GetNumVideoDrivers(); i++) { + if (std::string(SDL_GetVideoDriver(i)) == "wayland") { + SDL_SetHintWithPriority(SDL_HINT_VIDEO_DRIVER, "wayland", SDL_HINT_OVERRIDE); + break; + } +} +``` +This code will explicitly enable Wayland if it is available. -- cgit v1.2.3